Lost Droid | High Detailed Asset with Environment

This Project was done in 7 days total, 6 months after starting to work in 3D at PixlVisn in Cologne.

My focus during this project was to get more familiar with the hardsurface modeling workflow. I was also able to use this opportunity to texture the entire Asset using the Mari Node System.
Presentation and environment was made using Megascan Assets and Unreal Engine 5

Still

Still

Video

Turntable

Beauty

Beauty

Clay

Clay

Wireframe

Wireframe