Hi, I'm Jan. A 3D Asset Artist based in London š¬š§, currently working at Important Looking Pirates
I specialize in creating high-quality assets for VFX and animation, with a focus on hard-surface and organic modeling, look development, and shading. I enjoy building assets that feel believable, integrate seamlessly into production, and support the visual storytelling of a project.
With experience across the full asset pipeline, I work across modeling, texturing, look development, and Houdini procedural workflows, with additional experience in Arnold, Karma and Unreal Engine. I've collaborated with teams and led artists across creative projects, developing strong communication and problem-solving skills alongside my technical craft.
As a Rookies Awards finalist, Iām passionate about continuing to grow as an artist and contributing to ambitious visual projects alongside talented teams.
- Built production-ready assets for feature film and episodic VFX
- Collaborated with multidisciplinary teams across the asset pipeline
- Developed efficient procedural workflows in Houdini
- Produced high-quality modeling, texturing, and look development
- Refined assets through creative and technical feedback
- Worked across the CG pipeline to support high-end advertising productions
- Produced assets, look development, lighting, and final renders on fast-turnaround projects
- Implemented client and supervisor feedback rapidly, delivering high-quality iterations under tight deadlines
- Balanced multiple roles and priorities while maintaining a high standard of visual quality